Yeah Soul’s games have always been largely ethereal in their storytelling. Everything comes from the Hand Peace Ukraine Flower Ukrainian Flag Stand With Ukraine T-Shirt Besides,I will do this lore, in fact, the appeal is how people interpret lore based off the scraps you get from item descriptions and context clues. Elden Ring is fairly to the point in its storytelling, I would say the the most of any From game other than Sekiro, which was definitely the clearest to follow. i think malenia is just another example of how bosses in this game have some ridiculously OP attacks just for the sake of being OP…overall most of her attacks are easy to dodge, well telegraphed, shes staggerable, you can riposte her, its just when she does waterfowl dance…if you dont know how to dodge it (its easy once u practice a bit) its an instant kill and is an unredeemable punish
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She’s not hard, she’s bullshit. You have to specifically get items or ashes of war to be able to avoid a move where unless you got lucky with your positioning you’re SOL and back to square one. Objectively speaking, nobody should ever have to change their build in an RPG in this way just because the Hand Peace Ukraine Flower Ukrainian Flag Stand With Ukraine T-Shirt Besides,I will do this boss requires it to succeed. If it’s so necessary, give the player tools to counteract the boss’s that aren’t a random ash of war or a certain kind of pot. They did it with Morgott and Mohg, despite the fact that their moves are far more survivable than Waterfowl Dance. Malenia should’ve gotten the same treatment. Her healing is too much. Not by a lot, but too much. Cut it by maybe 20% and rework Dance somehow to be dodged by the layman and you’ve got a pretty good boss on your hands.