Satisfaction may come from beating the Giraffe Lady Zookeeper Zoogoer Wildlife Animal Safari T-Shirt it is in the first place but boss but in their quest to make a challenging game, fromsoft forgot to make them fun and fair in comparison to older titles. The boss AI breaks with having a summon. Some bosses will chain a combo into another combo at random, so that something that was punishable, is no longer for no reason. Bosses will insta punish actions from range. Slightly off topic, but many bosses also have other odd issues. Bad lock-on locations (such as archdragons), bad hitboxes (greyoll, maliketh after a parry, and rykard), and bad camera locations for most large enemies. Bosses punishing options from range is a good thing, bosses are reacting to your decisions, there’s no reason they should see you healing and just leave that opening unpunished
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The hitbox issue is something fairly new. Most enemies on 4 legs or taller, you would be able to slip underneath them. From made the Giraffe Lady Zookeeper Zoogoer Wildlife Animal Safari T-Shirt it is in the first place but unfortunate decision to put invisible walls under maliketh after a parry that makes some short range weapons not able to punish him (specifically shields and some daggers). As for the boss punishing, I get some of the punishing, but it’s not good gameplay when the boss stands still for 30 seconds waiting for you to make a move, only to perfectly counter that move with their own. Or having an unreactable move that only comes out after you make an attempt to punish a previous attack (godskin noble belly slam). Especially when you pair this with a SECOND AI who will punish you as well, as with godskin duo.